Global Gaming Market

As of 2021, the global gaming market was valued at over $170 billion, with an estimated annual growth rate of 10% per year. The market includes a variety of segments, including console gaming, mobile gaming, and PC gaming. The global revenue for the gaming market is projected to reach $321 billion by 2026.

The gaming market has been driven by several factors, including the increasing popularity of esports, the rise of virtual and augmented reality technologies, and the increasing availability of cloud gaming services. In addition, the COVID-19 pandemic has also played a role in driving growth in the gaming market, as more people have turned to games as a form of entertainment during lockdowns and social distancing measures.

The global gaming market is expected to continue to grow in the coming years, driven by ongoing technological advancements and increasing demand for gaming as a form of entertainment.

Blockchain Games, the innovative combination of gaming and blockchain, has become a hot topic in recent years. Blockchain games like Axie Infinity and Splinterland have gained enormous traction, with Axie reaching its highest Avg monthly players of more than 2.7 million in the month of Jan 2022. Similarly, Splinterland had its all-time high of 492k Unique Active Wallets (UAW) in Oct 2021.

Further with the massive adoption of NFT Gaming and game mechanics with token economy, we are on a mission to un-tap the growing blockchain gaming market globally. Connecting web2 games to web3 with our cutting-edge technology at PLXYER and providing the tools for the game creator to succeed in this industry.

Last updated